Classify Shapes Board Games: 3rd Grade

Classify Shapes Board Games: 3rd Grade

Math games · Grades 2–3 · PDF, 64 pages · Free

Twenty partner board games that get third graders sorting shapes by what they actually have: sides, vertices, right angles and parallel sides. Students roll, spin, race and draw their way through quadrilaterals and polygons, and the partner checks every answer with the key, so both players stay thinking the whole game.

There are five game types. Roll & Claim (games 1 to 10) has students roll a die, answer a shape question in that column and claim four in a row. Spin & Cover (11 to 13) uses a paper clip spinner to cover a shape that matches an attribute. Odd One Out (14 to 16) asks which shape doesn't belong and why. Race to the Crate (17 and 18) is a path game where right answers keep your spot. Draw It (19 and 20) has students draw a shape on dot paper that fits every word in a clue.

The games use inclusive definitions that match 3.G.A.1: a square is also a rectangle and a rhombus, and a trapezoid has exactly one pair of parallel sides. A teacher guide and an I Can poster (in color and black and white) start the pack.

What's included

  • Teacher guide: how each game type works, what you need, prep tips and the list of all 20 games
  • 3.G.A.1 I Can poster with a quadrilateral family tree, in color and black and white
  • 20 partner game boards in color
  • The same 20 boards in black and white for easy printing
  • 20 answer key pages, one for every game
  • Five game types: Roll & Claim, Spin & Cover, Odd One Out, Race to the Crate and Draw It

How teachers use it

  • Math centers and stations
  • Partner review before a geometry test
  • Small-group intervention
  • Early finishers
  • Take-home practice

Topics: math, intervention, rti, mtss, sped, centers, stations, elementary, grade, 2, 3, free

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